Blue Cinema TV has been selected as a beneficiary of the “BREVETTI+” incentive programme, thanks to its patent enhancement project based on patent no. 102021000008852, titled “PROCESS FOR THE CREATION OF A NATURAL INTERACTIVE INTERFACE DESIGNED TO ESTABLISH A RELATIONSHIP BETWEEN A USER AND A VIRTUAL CHARACTER”. The patent is directly linked to Blue Cinema TV’s registered EU trademark I-CINEMA®, the name with which it is associated.
R&D


ISENSE – Erasmus+ Programme
ISENSE aims at proposing a long-term sustainable approach to reduce the barriers linked to education to enhance both the motivation of deaf students in attending university and the skills of university staff in communicating with them. Within this aim, we exploit innovative technologies, such as augmented and virtual reality and holography, to create a high-performing digital education ecosystem.

I-CINEMA®: Twin Transition Between Green and Digital
Blue Cinema TV has completed the project “I-CINEMA®: Twin Transition Between Green and Digital,” funded by the European Union – Next Generation EU under the PNRR M1C3 – INVESTMENT 3.3 – Sub-Investment 3.3.4.
I-CINEMA® is linked to the patented methodology of Blue Cinema TV, which combines the artistic and communicative power of cinematic language with the immersive potential of interactive technology, which, in turn, involves direct user engagement.

OLOS® Virtual Machine
The “OLOS® Virtual Machine” project was submitted by Blue Cinema TV S.r.l. as part of the Public Notice for SME Digitalization Vouchers, under the FESR Lazio 2021-2027 Program, Strategic Objective 1 Specific Objective 2: A More Competitive and Intelligent Europe, enabling citizens, businesses, research organizations, and public authorities to take advantage of digitalization.
OLOS®️ WORLD – Project Co-Financed by the EU
OLOS®WORLD aims at increasing the value of the patents OLOS® and HI® – Human Interface. In this connection, the offer of Blue Cinema Tv will be more attracting on the market. In fact, the technology OLOS® is mature enough to be at the heart of an international business strategy. The beneficiary possesses distinctive resources and skills that are competitive on the foreign market thanks to the uniqueness of its patented products and services over the competitors (ownership advantage). The project OLOS®WORLD include an Investment Plan aimed at initiating a process of internationalization in emerging markets, such as the Balkan one. They are possibly more accessible due to the growing demand for next generation digital technologies (location advantage). Besides these reasons, Blue Cinema Tv can rely on a flexible offer adaptable to the specific needs of different buyers
OLOS®️Music Engineering (O®️ME)
The project is the result of the will of the two proposing companies to create an innovative digital product able to match the skills and experiences of Blue Cinema Tv in the development of patented digital technologies and Studio Colosseo in the creation of high-performance audio systems. OLOS®MUSIC ENGINEERING was born from the need of Blue Cinema Tv to create an optimized and engineered product compared to the prototype born from the OLOS®MUSIC SEQUENCER (O®MS) project.
The winning project of the call “CREATIVITY 2020” of the Lazio Region involved the construction of a prototype as a result of the application of the patent OLOS®. The aim was to create an innovative equipment that would allow to display virtually a holographic and interactive musical band programmable and executable by a real performer on stage. A next-generation technology at the service of the Live Show generated by the interactive holographic cinematography with the aim to respond to the growing demand for spectacularization and virtualization.
OLOS®️ Music Sequencer
The OLOS® MUSIC SEQUENCER (O®MS) is an audiovisual device fit for recording, programming and reproducing music and images of the performer related to them by controlling music loops and performance information in many ways. O®MS allows to play not only the music logically pre-programmed with dedicated software in pre-recorded and logically organized loop structures, but also the images of the performers of that music. In brief, the project involves the construction of a prototype O®MS (OLOS®MUSIC SEQUENCER), as an applicative result of the OLOS® patent. The goal is to create an innovative tool that allows to virtually display a holographic and interactive musical band (or classical quintet), all programmable and executable by a real performer on stage (the performer operates the virtual musicians through a console). This project idea comes from the experience gained in the field of live performances with cinematography applied in national and international contexts, where the traditional representation has evolved into a virtual representation that elevated the contents and made the performance more spectacular.
HI®️Multicultural Development (HI®️MCD)
The purpose of presenting the invention is to provide a procedure in order to create an audiovisual apparatus able to reproduce a human subject by simulating his or her presence in a real environment surrounding the apparatus itself according to the patent HI® (Italian patent number 0001428984 – HI® Italian trademark registered with MISE – UIBM).

BREVETTI + 2 (MISE – INVITALIA) Incentivo per la Valorizzazione dei Brevetti più Attuali e i Progetti più Qualificati che Derivano dalla Ricerca Pubblica e Privata

DISEGNI+2 (MISE/UNIONCAMERE) Agevolazione per la Valorizzazione dei Disegni e Modelli

MARCHI +3 (MISE) Sostegno alla Estensione del Marchio a Livello Comunitario e Internazionale

PERCORSO DI FEDE, GIOIA E GUSTO Progetto “Abruzzo Welcome” (c. 1228, art. 1 L. 296/2006) nell’ambito di “ABRUZZO OPEN DAY WINTER”

PAR FAS ABRUZZO 2007 – 2013 – Finanziamento di Nuove Iniziative di Imprenditoria Legate all’Incentivazione e Sviluppo di Servizi Turistici

ABRUZZO OPEN DAY EDIZIONE WINTER 2016 – Sostegno al Processo di Internazionalizzazione, Innovazione e Sviluppo Promozione del Territorio

ENCICLOPEDIA AUDIOVISIVA OLOGRAFICA INTERATTIVA OLOS® sull’Impero Romano Rivolta ai Ragazzi dai 7 ai 12 Anni dal Titolo TEACH THE KID WELL TECHNOLOGY







